The age of the interactive movie
Once upon a time there was a games console called the Sega Mega Drive. One day they created an ill conceived add-on for this games console called the Mega CD. This add-on allowed the gamers of the time to play a range of terrible, terrible games known as interactive movies.
Let me explain further:
The big brains of the computer game industry looked at the vast amount of data that could be stored on CD ROMs (600MB rather then the few megabytes available on cartridge) and decided that he only way they could fill this up would be with full-motion-video. So they set about making terrible, terrible movies with a just enough interactivity that you could call them games.
One of the most famous (or is that infamous) of these genera was Night Trap. A take on the teen-screamer horror movie involving vampires. Due to the *scary-nes* of vampires and teenage girls this was given a 15 certificate (quite un heard of at the time). This abysmal pile of donkey sick apparently cost $1.5 million dollars to make.
In the age of web2.0 and such we can now watch all of the video from this game, without having to put ourselves through the pain of actually playing it, or he shame of owning a Mega CD and I have to say, its bad…
…real bad.
Second on this list of terrible, terrible “games” for the Mega CD where the Make My Video games. As far as I know they only made two of these games, one staring the got-dressed-in-the-dark child stars Kriss Kross and the then naff-Calvin-Cline-new-kids-on-the-block-brother and now pretty good movie actor Marky Mark (nee Wahlberg) and the Funky Bunch. As the name suggests, in these games you have to edit bits of video together to make a music video. Is it just me, or does that sound like no fun what so ever?
Aside from the Mega CD, numerous shocking titles on the PC, such as the bizarre half (actually quite good) space pilot shoot-em-up half live action movie Wing Commander games.
Platforms like the ill fated 3DO and the Phillips CD-i where awash with these terrible, terrible excuses fro entertainment, but you can look for these yourself if you like.
I am pleased to say that this genre died out by the end of the 90’s, only in games such as the Command and Conquer: Red Alert series can they get away with such awful scenery chewing performances, and only then because it’s a send-up of the dross that came before it.
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